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HDV:What You NEED to Know


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video look more like film has
been a goal of videographers since desktop video was a concept. Video
simply cannot look exactly like film, due in part to the perfection of
video and the conversion process, the compression process, and the
interpretation of imagery. Film, shot on celluloid, is an analog format
that has it's own warts, but warts that have defined how our eyes see
images. Someone once said "video is what the eye sees, film is what the
imagination sees." Kodak's Tom Wallis commented, "film feels organic to
audiences and that's why they associate a film look with fantasy and
video with reality." There is a great amount of truth to this, hence the
desire to make video look more like film.
- Many companies
offer "cure-all" plugins to make video more film-like, but in the
opinion of all but the most amateur, these plugs merely make video look
like video treated to look like film. Compared to the real deal, it's
pretty clear what is what. Some of the more expensive tools, such as
Magic Bullet from Red Giant, can do an excellent job with video shot
like film, but
Vegas can approximate most of that same look without the plugin tools.
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First off, to make video more film-like in
appearance, the video must be shot like film would be shot. Great
lighting, shadows, and depth of field are critical. DV cameras allow for
too much depth of field in most cases, so videographers who are
aware of this also are aware of the many work arounds to get a good shot
with tight foreground focus and weak background focus. For instance,
using a Neutral Density filter and opening the iris to full helps. Blurred
backgrounds quickly indicate a sense of "unreality" and go a long way to
getting video to look more film-like. Shooting through pantyhose behind
the lens or shooting through a Tiffen Black Mist filter can help soften
the look too. Opening the iris and reducing the amount of light that can
pass the filter will call for more/better lighting too. With cams like
Sony's PD150/170, you can easily underexpose and then correct in post if
you know what you are doing. Be cautious of this workflow with cameras
that are noisy in low light. Take careful notes, either as voice notes
on the tape or have an assistant write down the settings. Starting each
roll with a gradient or shot color bars will help define colors under
conditions when it comes time to correct in post.
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Next on the list is cadence. NTSC
video is shot at 29.97 frames per second and PAL video is shot at 25.00
frames per second. Film cameras shoot at 24.00 frames per second. The 24
frame 'stutter' gets DV closer to film pretty quickly. Many great film
makers that find themselves having to work with digital video shoot PAL
cameras, as it's not a big thing at all to match 25 frames to 24 frames
per second. In fact, if you plan on making a feature that looks like it
was shot on film, acquiring a PAL camera should be a consideration.
Panasonic offers the DVX100, a DV cam that shoots at 24 fps, some folks
don't care for the video quality while they love the cadence of 24 fps.
Some folks just aren't interested in learning another camera or another
format. Another difference is the interlaced format of NTSC video and
film being progressive scan. But what if you don't have a PAL or 24 fps
camera?
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This is a screenshot captured
from Vegas' Preview Window prior to all processes being applied.
Click the image to see the
streaming original. |
This screenshot is captured from
Vegas' preview window after all processes have been applied.
Obviously you can't see the cadence, but the deinterlacing and
other processes are obvious.
Click the image to see the
streaming finished image. |
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This is where Vegas and its format
agnostic, resolution independent featureset comes in. Vegas is indeed
optimized for capture, editing, and output of DV files, yet does offer
other alternatives too, thereby removing the limitations so many
applications impose on the editing process.
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Vegas is capable of working with 24p
natively, performing what's known as 3:2 pulldown during playback. This
is referred to as "inverse telecine." Telecine is the process of
converting 24fps to 29.97 fps. Therefore, pulling the frames back out is
known as inverse telecine or IVTC. For a simple explanation about pulldown,
go here;
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Vegas will easily convert 29.97 fps footage
(commonly referred to as 60i) to 24p, which is actually 23.976 fps. This creates the cadence of film,
where during the process essentially 6
frames/12 half-frames per second are removed from the stream. Another
way of expressing the difference between 24p and 60i or 50i is:
NTSC is
59.94 fields (60i) per second, PAL is 50 (50i) fields per second. Film
is 24 full frames per second. NTSC and PAL have the "reality" look due
to the smooth motion rendition. Part of the film look is the much
slower 24 fps acquisition rate. To simulate this with video, you must
throw away or blend fields to create 24, 29.97, or 25 frames per second
instead of twice as many fields per second. The interpolation of the
removed frames is pretty critical to making this all look right. Also
important to consider is working with 24p titles, transitions, generated
media to keep the image accurate. To my knowledge, Vegas is currently
the only application working with native 24p transitions, titles, FX,
and generated media. Nevertheless, here's a workflow to keep quality,
edit your 60i or 50i (PAL) as 24p media without losing any quality.
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Editing and Converting:
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First, edit your media on the timeline as
individual events and cuts-only. Do not do any transitions, titles,
FX at this time. You might want to leave heads/tails on the rendered
events for future transitions or edit requirements. Render these individual clips out by double clicking
the event to select the event as its own region. These events will be
rendered out to a compressed or uncompressed, 24p format. Save the .veg file.
Some users might have issues with the render to DV vs uncompressed, but
the Vegas codec holds up just great, and most users will have no issue
with the quality of image going from DV to DV. Once all
the events have been edited, render them individually by creating a template
containing the following settings:
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| Set up a template
that looks like this for rendering all events to 24fps, Progressive
Scan, no compression if you want uncompressed. |
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| Use the default 24p template if you'd rather skip the
time loss of rendering to uncompressed. |
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Set the Project Properties/Deinterlace mode to
Blend Fields. (default)
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Choose File>Render As
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Name the file, choose .avi as the file format,
select NTSC or PAL DV (inserting 2:3 Pulldown)
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If you wish to render Uncompressed, Select the Custom button, In General Tab,
select rendering quality of Best. Select Video tab, in the Video Format dropdown
box, select "Uncompressed."
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Render this event to a folder where it can be
located later. Render all events as 24p. (NTSC-DV or Uncompressed)
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After all events have been edited, open the
saved .veg if you've closed it down, and set the Project Properties to
24p (NTSC or PAL) If you've rendered to uncompressed, replace the events
in the Media Pool with the 24p
uncompressed files you created earlier. Do the same if you've rendered
to 24pDV. As soon as all the events in the
Media Pool have been replaced, notice that any uncompressed events are
letterboxed. (DV compressed files won't have this issue) This is due to uncompressed media being square pixel aspect
ratio and DV media being non-square pixels. To correct this, right click
the first event on the timeline and select Properties. In the Properties
dialog, select the Media Tab.
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Aspect Ratio:
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If you've rendered uncompressed media, select the Pixel Aspect
Ratio dropdown in the Media Tab and choose .909 as the aspect ratio. The first event's
image will no longer be letterboxed in the Preview window.
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Uncompressed or DV, right click
the first event again and choose Switches>Disable Resample. This will
prevent the project from trying to reinsert the missing frames for
playback.
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Copy the first event, then right click the
second event and choose "Select Events to End." Right click again and
select Paste Event Attributes. This will cause all events to have the
resample disabled and correct pixel aspect ratio. Now you can begin
editing.
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One of the first things viewers associate
with the film look is letter boxing or 16:9 screen. So, using Pan/Crop
on the first event, choose the 16:9 crop preset from the Pan/Crop
dropdown menu. If you choose this option, you'll need to apply this to
all events on the timeline, so once again copy the first event, select
events to end, and choose Paste Attributes. This will apply the
letterbox to all events on the timeline. Depending on the framing of the
shots, you might need to adjust individual events for composition.
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Apply transitions as necessary. Apply titles
and any other overlays. These will be generated at 24fps, progressive
scanned as determined by the project properties.
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Color correction can be applied at the track
level to create a similar look for all events. However, if individual
events were shot under different lighting circumstances, it might be
advisable to put all similar events on single tracks or save color
correction presets per shot location so that color correction may be
quickly applied to groups of shots.
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Gamma
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- Use the color
curves to compensate for gamma differences.
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Another difference in film from video is
Gamma, or an adjustment between input/output, and how the eye perceives
the difference between film and video. While Vegas doesn't have a
specific plugin for Gamma compensation, it does have Color Curves which
essentially accomplish the same goals. Drop the Color Curves filter on
the Preview window to apply it to the entire project.
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Experiment!
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After applying these basics, the next steps
are entirely subjective and experimental and subject to personal
preferences and will vary depending on the desired final output
appearance. However, adding an HSL filter to saturate the colors, adding
a touch of Glow will go a long way to getting a great film-like look.
For the demo file, I used the Zenote' Glow set to 1/4 Tiffen, plus the
Zenote' Film Grain set to 35mm plugins. Sony has a good glow filter as
well, I find I like the Zenote' a little better as it's slightly
smoother, and the Film Grain are a little more quick to use, but the
Sony Film Grain can be tweaked to look similar to the presets of the
Zenote' plug. Adding Motion Blur to
pans or transitory elements can also make a difference in a shot.
Consider using SuperSampling on Motion Blur shots. Don't forget that
Pixelan has some excellent film
look plugins for Vegas as well. Their Spicefilters are some of the
coolest plugs available for Vegas.
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From this point it's entirely related to
your desire, experimentation, and quality of original video that will
determine the final output. The demo video was shot entirely with
existing light, backlit, and generally poorly composed but the quality
of color shift and 'film like' imagery is clear to see regardless of
it's original quality. Had it been lit correctly and shot with an eye
for film like composition, it would be even more effortless to create a
more film like appearance. It can't be stressed enough that the
lighting, shooting technique, and composition make all the difference in
the world. Don't expect to shoot with a palmcorder and no tripod with a
digital zoom and expect to have imagery that looks like it was shot with
an Arriflex.™ It's not only a pipe-dream, it's impossible. Even the most
expensive, top-end plugs can't work these sorts of miracles, but Vegas
surely comes close to being a miracle worker with bad footage, and can
make really good footage look fantastic.
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Shooting modes-
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When shooting with most any DV camera,
shoot in interlaced mode rather than in frame or 'film mode' as some of
the cameras call it. Otherwise you are throwing away pixels that
otherwise add to the quality of the original image. Some cameras
actually cut the frame rate to 15pfs when shooting in a Progressive
mode. Other cams simply shift pixels to create a frame-look.
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It's generally
better to do de-interlacing at the NLE rather than throw away data that
can otherwise improve the picture. Spend some time studying lighting,
contrast, and camera angles. Experiment with ND filters and lighting and you'll find your image not
only improves substantially, but you'll become a better shooter and
editor for it. Hollywood rarely uses a zooming lens, but rather uses a
'prime lens' (a fixed focal length) and a dolly or jib to move into or
out of a shot. This also prevents changes iá*Đ́GET http://al1.ilin
will shift aperture and shutter speed based on the focal length position
of the zoom lens. Try shooting without using a zoom, you'll find a
better look, and a more disciplined shooting style will help you plan
shots better
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Output-
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In case it's not immediately obvious, to
print this to tape requires a camera or deck capable of receiving a 24P
stream. If you already have a camera, most of this tutorial is of no
value, so we'll set that aside. This technique is most valuable for
printing to DVD, and competing with some of the bigger fish in the
market when it comes to film look. I showed a video that was created
with these techniques at a small film festival in Milwaukee, WI last
September. A reasonably well-known director asked me what kind of film
I'd shot it on. He was shocked when I told him it was shot on a pair of
DV cameras. The video won first place in the children's category. It was
shown from DVD. Render the project out using the Vegas 24P NTSC or PAL
template, you can render as a DVD Architect NTSC/PAL video stream if you
intend on rendering an AC3 file for the audio, or render as a 24P
NTSC/PAL file where the audio will be packaged with the video stream.
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These small tips should help you to create a
look that approaches the film-look fairly easily. It is indeed a process
in terms of the steps required; at the same time it provides a great
alternative means to a 24p camera and more importantly as the 24p
formats and technologies develop, it allows owners of typical DV cams to
have the 24p look without buying a new cam. The greatest advantage of
this workflow is that up to 25% more media can be stored off on to a DVD
when the media is 24p. In order to preview this media on an external
monitor, you'll need to insert the pulldown, but Vegas can also do that
on the fly. Playback might be a little slower due to the inserted frames
in real-time, but it's still capable of being viewed on an external
monitor for color correction and other filter tweaking. (the output
framerate must be at 29.97/NTSC or 25.00/PAL fps to be viewed on an
external monitor)
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- Happy editing,
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Products mentioned in this article |
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